Star Wars 2012

Star Wars 2012 PC Game :The Old Republic

So far it seemed that the big stories were largely outside the genre of massively multiplayer online role-playing games online, which had been limited to immerse players in lavish worlds of fantasy and science fiction without giving too much background to the actions should undertake or give importance to the argument itself. Something we’re sure will change from now thanks to the brilliant Star Wars: The Old Republic , a title which for the first time feel to be someone that performs useful and meaningful within a vast universe composed of thousands of players with the same impression. And the result is, as we say, one of the most complete and addictive titles of the moment, a good example of the talent of BioWare , who have not broken new ground, and that this is a very conservative title playable level, it has managed to leave brand in the best way possible: with one of those titles that are remembered and we are sure will be a before and after in the market played multiplayer role-playing games online.

Forge your destiny
Accustomed to deal with a stagnant genre of arguments as discreet as unimaginative, find ourselves in a role-play MMO that features up to eight individual stories with hours and hours of exclusive content for each character is, the less surprising . But this is precisely what gives The Old Republic. A title that plunges us into a fierce war between the forces of the Republic and the fledgling Sith Empire 3,500 years before the events narrated in Episode I, allowing us to confront the war from very different points of view depending on the class chosen character, and of course, the side they defend. Something that not only have immediate effects on aesthetics, with planets and exclusive areas for each faction and character, but mainly in the plot.

One aspect that may at first seem merely aesthetic but soon becomes one of the main axes on which this title is cemented as great as addictive. And the reason is simple, because the simple fact feel that we are part of this universe by taking part in many important decisions creates such levels of immersion, that it is now very difficult to imagine a game like this with a less elaborate background story . And we say this knowing that the style of play does not differ much from what seen so far in the genre, with the typical mission to exterminate a certain number of enemies, collect various objects, or deliver messages to other characters name a few.

The big difference, the unique aspect that makes The Old Republic, is that for the first time everything we do has a great sense of argument, and that is something that changes everything. Thus, as routine and routine tasks such as walking exterminating the wildlife of a planet to collect his remains, they acquire a much more dramatic and epic, depending on the circumstances in which we are involved with situations in which we in our hands, literally, the lives of the characters that surround us. And this is something that is repeated over and over again in each and every one of the hundreds and hundreds of missions that can cope with more or less elaborate stories, but always with enough power to invite argument as to further explore this world of science fiction.

A rough diamond
has been almost two weeks since we started our journey through the Star Wars: The Old Republic, and the impression is left after hours and hours of play is that we have a title round, possibly the best game massively multiplayer online role of the market and a real diamond in the rough that, if properly polished in the coming months, will keep this status for a long time. The amount of available missions, the wonderful story that holds the great atmosphere that exude every one of the worlds that we can travel freely, how incredibly well they work the Flashpoints and group missions, including figures such as peers and simply turn the player on an essential element of the plot have been getting stuck in such a way as not only want to select our character and to further explore the galaxy with his crew, but also take the plunge and create new adventurers see the conflict from another point of view. And this is something that until now had not seen in any game of this style.

Yes we have been missing something ambition by BioWare when newer items include on the basis playable, because in the end it remains a “more of the same,” well done, yes - but covered by an argument worthy of the best RPGs. Also, bearing in mind Star Wars Galaxies, the option to create neutral characters would have been a great success, just as the ability to turn a Jedi to Sith based on their actions, and vice versa-would have been great, but these are those small details as we noted above, they will progressively refine the shape we believe, has every chance to become the biggest and best MMORPG of the moment. In our case we also hope that, eventually, to translate the texts into Castilian, because now any amateur with a low level of English will miss one of the highlights of the game: his argument.

Rating Star Wars: The Old Republic
Huge, varied, epic moments and a bombproof playable. Departure does not seem the most original RPG, but BioWare has been able to play his cards well and add new features to the formula to convert The Old Republic MMORPG in a must for any fans of the genre. Whether or not Star Wars lover, this is a game that deserves to be enjoyed or yes.