Football Manager 2012

Tycoon-type video games have very different ramifications, but the only one that seems to be thriving at a speed proportional to that which makes the market in general is that of sports managers , especially football. In this field the main reference is Football Manager , and the saga of the veteran British studio Sports Interactive takes many years to the delight of fans around the world.

Delivery of the 2011/2012 season is in many ways, far more continuity than, say, the episode last year, which caused numerous additions like agents, but is still a highly recommended game for all senses. Addiction and delicious maximum playable for a title run, again, can not miss on the shelf of any lover of football.

Football as Science
When starting a game in Football Manager 2012 first thing we do is to choose items such as our personal data, the size of the databases or leagues playable, visible, etc. … In this part we see the first new game, the ability to add or subtract the flight competition completely . How does this work? For example, we start our game with the two big leagues of the time (The Spanish and British Barclays Premier League), and later decide that at any given time we want to add others such as Italy’s Serie A or German and French leagues.

We just went to the Preferences menu in any game and that we and remove the division championships and we want to leave the club offer entirely to our liking. What Sports Interactive for this decision, and looking at reality with virtually all new Football Manager 2012 is flexibility for the player . No more corseted past decisions when choosing the game features only in the beginning, and so we can have complete control over everything that recreates the game with a margin of only a few days (at the time of game), because from the time we made ​​the decision to add or subtract tournaments running game until the change happens about a week (also in game time). For example, users who like to try the jars of the essences of the leagues of different countries can do it with just one or two active leagues at any time, without having to load in this way with a huge database that could ballasting the game load times.

As for the ever dreaded loading screens, the game makers continue to work slowly and delivery after delivery to improve waiting time with large databases. If we really want the full experience is quite necessary to activate at least the European and South American leagues most important and activate the tabs Database ‘Large’, and this requires a strong team and yet, with lots of memory and a very good processor, we stand before the load times certainly long.

As for the representation of 3D games may not always use, and is in complete control and full visualization of all meetings (even in fast motion) the left for more football fans, but has an execution on the screen quite pleasant to follow in detail the most important games of the season or to see how our players adjust to a new game system. In this sense the changes from the previous game are also tiny, however can detect some perspectives about the new camera menu animations and some new players and a higher burden of polygonal shape shown on the screen.

There are also many other visual settings. For example no longer need to enter a tab to view the scorers in a game alien to our team to be shown with the parties of Other results will be exposed directly. In this sense all contribute to have to make as few clicks as possible to access the various information provided to us, many of the actions previously required us to “meander” through the sometimes labyrinthine game menus disappear, and many elements are merged or displayed directly from generic screens. There are plenty of parts of the game where this policy applies (filters signings, results …) however, and describe one example, we speak of the preparation on the part , which in Football Manager 2011 appeared separately with a separate tab and is now included in the side of the slope tactics. At first attract attention and may even dislike the fans who spent more time in the previous game, albeit with only a few hours in the new title we realize that the options are the same and in fact is even more comfortable the new approach.

Ultimately it must be remembered that relations with the agents are again, as in Football Manager 2011, very important to carry out the contracts more optimized in terms of payments. In this year debuted the option of ” lock “an alternative interface in negotiating the contract that allows the agent to let you know which parts are not willing to negotiate and move the” war “with him to other parts that we are more flexible.

Valuation of Football Manager 2012
Football Manager 2012 may not provide a number of new dazzling, but it does make enough adjustments to keep in mind. Returns to be some very slight importance bugs, but only to enjoy the new interfaces and improvements in recruitment and worth asking him and return to enjoy their addictive proposal.